Ensign Expendable

I'm going to need a team of Templars ready to mobilise, street level maps of all of Denerim, a pot of coffee, twelve Jammie Dodgers and a fez

10Jul/116

Dragon Age Quick Start Adventure

Posted by Ensign Expendable

Recently I had the opportunity to run the quick start rules and adventure that Green Ronin put out for Free RPG day. I wasn't able to actually pick this one up on the day but Green Ronin were kind enough to release it as a pdf that you can download for free on their site. When I downloaded it I just read the rules and didn't read the adventure as I had hoped that someone would be able to run it and I could play. So when the opportunity came up to run the game at work for some people that had never played a table top rpg before I had to quickly read the adventure and familiarise myself with the plot and characters.

This, as it turned out, was pretty easy as it is quite a well presented and concise while still providing enough background and flavour to provide the basis for a great adventure. The plot is straight forward enough to easily teach the game while still providing a couple of different ways the game can go down, depending on the choices of the players. The ending is also open ended enough to follow up with further related adventures if you wish while leaving the consequences of the players choices up to the gm and group. I like this because would introduce a brand new gm to the idea that they don't have to stick to the script and can use their creativity to do whatever they want with the game without dropping them in the deep end. Yay to Green Ronin for that most thoughtful addition. read on...