Ensign Expendable

I'm going to need a team of Templars ready to mobilise, street level maps of all of Denerim, a pot of coffee, twelve Jammie Dodgers and a fez

9Oct/116

Play a New RPG Quarter

Posted by Ensign Expendable

The guys at Dice of Doom  have been promoting October as Play a New RPG Month. A whole month where you put aside your regular game and not only try a new RPG, but also have someone else be the GM for that month. The idea is that you don't just play a game for one session but you stick with it for the month.

This came at a convenient time for me. My D&D game came to a satisfying conclusion a few weeks ago and we're just about to finish the season of Traveller to switch to Pathfinder in my other group. Now is a good time for PANRPG month. In fact my D&D player and I were intending on trying a few one shots of different games over the next few months as he is often too busy to play recently (he's expecting a new baby, yay). However, seeing that I've been getting excited over lots of different systems and settings recently we're not going to do it as intended. For one, we are not going to just play one new RPG, and two, we are going to spread it over three months. read on...

6Sep/114

Dungeons and Dragons With a Single Player

Posted by Ensign Expendable

Over the last year I've been DMing a very unusual game of Dungeons and Dragons. For one it was my first real 4th edition game so I've been learning the rule system and honing my DMing approach to it. For another it's been played over the internet using Skype and Maptools. But the most important thing that makes it unusual is that there is only one player and, for the most part, he plays one character. This provided lots of challenges but also lots of rewards as we worked together to produce what was as much collaborative fiction as it was game.

This is something that I've done on a small scale before. In fact this player and I played our first AD&D 2nd edition games in my parents attic, which we'd renamed The Inn of the Last Home in honor of Margaret Weis and Tracy Hickman back when we thought they were a duo of female writers. This game however was to last, and did last, for more than the few hours or sessions of my teenage years. It lasted for a year and told a story about a city in the midst of a coup by a demonic entity. We finished a couple of weeks ago with the city being saved but the true extent of the threat being hinted at to set up for next season. read on...

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